In the harbor a fleet of commerce ships is waiting to be loaded with goods. Each vessel needs a certain combination of goods. The players take the roles of traders, trying to fill their warehouses with goods which are then in turn transferred to the ships in the harbor. They have to pay attention to the right combination of goods because the captains only accept the goods from a single trader and expect a complete delivery before their ships leave the harbor. It is also very important to not let the right moment to transfer goods to the vessels pass, because the fleet will leave the harbor when the storage space is full and the winds are helpful. The players always have to be before the wind to actively influence the events.
@terminalcitycon @BGFeast: Some neighborhood kids are hosting a fundraiser sale including some homemade masks, so finally upgraded from my plain black. Also repping @terminalcitycon at its original location! It's almost time to eat some games! https://t.co/tYVBhU3KCU
@terminalcitycon @PizzeriaLudica: Reopening #newwest Ludica for takeout and online delivery! In an hour! 5 pm!
@terminalcitycon @XophRA ! His RPG Free Spacer was nominated for an Indie Groundbreakers Award. 🎉🎉 https://t.co/y367BLDb5V
@terminalcitycon @Spikemaw: @terminalcitycon Juneteenth March starts at Jack Poole Plaza 4pm, wear masks, keep distance, bring water for yourself. https://t.co/yzytVsCZIq
@terminalcitycon https://t.co/JWAc5JN5RY and https://t.co/ZffOmrbCr9 for additional resources and ways you can support. -Shannon Lentz Founder and Managing Director of TCTC (4/4)